MARC details
000 -LEADER |
fixed length control field |
01932ara a2200277 4500 |
003 - CONTROL NUMBER IDENTIFIER |
control field |
OSt |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20221025142309.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
160504t2011 xxu||||| |||| 0| g|eng d |
040 ## - CATALOGING SOURCE |
Original cataloging agency |
WIHC |
100 ## - MAIN ENTRY--PERSONAL NAME |
Personal name |
Kelly, Alex |
245 ## - TITLE STATEMENT |
Title |
Talkabout board game : |
Remainder of title |
developing self-esteem, social skills and friendship skills |
264 ## - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE |
Place of production, publication, distribution, manufacture |
London : |
Name of producer, publisher, distributor, manufacturer |
Speechmark : |
Date of production, publication, distribution, manufacture, or copyright notice |
2011 |
300 ## - PHYSICAL DESCRIPTION |
Extent |
1 Box, 42 cm x 24 cm containing game elements |
Other physical details |
Booklet, 8 pages Instructions |
505 ## - FORMATTED CONTENTS NOTE |
Formatted contents note |
1. Board.<br/>2. Booklet: Talkabout Game Instructions <br/>3. 20 Level 1 Cards (Yellow - Self Esteem) <br/>4. 20 Level 2 Cards (Blue - Body Language) <br/>5. 20 Level 3 Cards (Green - Conversational Skills)<br/>6. 20 Level 4 Cards (Pink - Friendship)<br/>7. 20 Level 5 Cards (Orange - Assertiveness)<br/>8. 10 Chance Cards (Red)<br/>9-14. Players ( Eddie, Frankie, George, Marty, Harry, Sam)<br/>15. Dice<br/> |
520 ## - SUMMARY, ETC. |
Summary, etc. |
"This board game has been designed to support work on social communication skills, self esteem and friendship skills. The Talkabout board game is a journey through the week where a player will encounter a number of different social skills tasks that need to be completed in order to get to the end of the week.<br/>The purpose of the game is to work together. There is therefore no winner. Once a player has got to the middle of the board, their role is to help the others to get there too. The game can be played at 6 different levels by using the different colour coded packs to work on different skills: Self awareness and self esteem, Body language, Conversational skills, Friendship skills,<br/>and Assertiveness skills." - PUBLISHER'S WEBSITE |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
9 (RLIN) |
2238 |
Topical term or geographic name as entry element |
SELF ESTEEM |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
9 (RLIN) |
2407 |
Topical term or geographic name as entry element |
SOCIAL SKILLS |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
9 (RLIN) |
954 |
Topical term or geographic name as entry element |
FRIENDSHIPS |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
9 (RLIN) |
149 |
Topical term or geographic name as entry element |
ASSERTIVENESS |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
9 (RLIN) |
249 |
Topical term or geographic name as entry element |
BODY LANGUAGE |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
9 (RLIN) |
507 |
Topical term or geographic name as entry element |
CONVERSATION SKILLS |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
9 (RLIN) |
735 |
Topical term or geographic name as entry element |
EDUCATIONAL GAMES |
700 ## - ADDED ENTRY--PERSONAL NAME |
Personal name |
Sains, Brian |
901 ## - LOCAL DATA ELEMENT A, LDA (RLIN) |
a |
BEHAVIOUR MANAGEMENT |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Source of classification or shelving scheme |
Dewey Decimal Classification |
Koha item type |
Game |